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Lugh Crow-Slave
3747
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Posted - 2017.02.08 06:38:56 -
[1] - Quote
time to toss lore back at you
capsuleers operate to a large extent outside of empire law.(turns out when you're immortal law enforcement stops working)
at the same time when you are immortal death is meaningless. This meant that wars between capsuleers threatened to be the end of everything. To prevent this CONCORD was created with the goal to ensure such conflicts would not put people in to great of risk near the highly populated areas of new eaden.
so you shoot another capsuleer in High sec without CONCORD approval CONCORD comes and blows you up so your fight has no risk of escalation. beyond that the Empires tend to do their best in order to just tip toe around us
BLOPS Hauler
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Lugh Crow-Slave
3761
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Posted - 2017.02.10 14:38:47 -
[2] - Quote
Frostys Virpio wrote:Siginek wrote:suicide ganking isnt problem ... problem is that suicide gankers are untouchable ... their ships cost is close to none and they are ignored by most npc so they can freely roam trough space ... i dont mind suicide gankers but i think their actiosn shouldnt be free as they are now ... ATM you can **** off many players and it costs you nothing now adn nothing to future becasue you have nothign to lose ... this should change ... gankers shouldnt be allowed into npc stations and their ships should be much more expensive (maybe few sec invulnerability after you get attacked by ganker so he has to build ship that can survive long enough so you get out of your invul timer) ... basically - if you wanna pirate in zone that should be safe for everyone, you should pay for it big price and not be untouchable as it is now There is no need for that. If you want to engage gankers, you already can and killing their ships increase the cost of ganks since they have to account for lost DPS if you manage to burn one or more of them. They can adapt by adding more man power to their gank fleet but so can you in your anti gank fleet. The "problem" is always the same, too few people are actually willing to do the "hard" work of trying something. Catalyst aren't exactly tanky so burning them down is not super hard.
Some how ppl think it's unbalanced of they lose 30+ to one
BLOPS Hauler
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Lugh Crow-Slave
3771
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Posted - 2017.02.12 11:02:21 -
[3] - Quote
lol wait... this was about a t2 bpo drop
oh this is gold!
BLOPS Hauler
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Lugh Crow-Slave
3774
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Posted - 2017.02.12 15:02:57 -
[4] - Quote
IvanPetrovich Ivanov wrote:Corraidhin Farsaidh wrote: I don't much like gankers but it is still PvP no matter wether you view it as unskilled etc. Rather than moan here about a valid allowed element oc the game it would be better to educate other players in game. Don't fly what you can't afford to lose, that's ship *or* cargo. If transporting something valuable weigh the risks and bring friends if required. Scout the route. Use a travelceptor for small high value things like (just as an example) tech 2 BPO's (which I sincerely hope got destroyed and not dropped).
If you don't want to be ganked take the appropriate precautions.
Now ganking is just a sort of trolling. Blowing freighter to steal 100 miillion cargo - it is ok, it has a sense. To make ambush and to steal valuable BPOs blowing a shuttle near an invention lab - okey. But 90% of ganking is stupid blowing up of barges and ventures, when ganker looses more than a "victim". Just to copypaste poor trolling in the chat and to score a kill. Is legalised trolling good for the game? I don't think so.
Not true at all particularly in hs a green kill board can be the difference between a 4b contract and no contact. Though I can't expect some one who only has the intelligence to mine industry or trade to understand this higher level stuff
BLOPS Hauler
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Lugh Crow-Slave
3777
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Posted - 2017.02.13 01:44:09 -
[5] - Quote
IvanPetrovich Ivanov wrote:Lugh Crow-Slave wrote:IvanPetrovich Ivanov wrote:Corraidhin Farsaidh wrote: I don't much like gankers but it is still PvP no matter wether you view it as unskilled etc. Rather than moan here about a valid allowed element oc the game it would be better to educate other players in game. Don't fly what you can't afford to lose, that's ship *or* cargo. If transporting something valuable weigh the risks and bring friends if required. Scout the route. Use a travelceptor for small high value things like (just as an example) tech 2 BPO's (which I sincerely hope got destroyed and not dropped).
If you don't want to be ganked take the appropriate precautions.
Now ganking is just a sort of trolling. Blowing freighter to steal 100 miillion cargo - it is ok, it has a sense. To make ambush and to steal valuable BPOs blowing a shuttle near an invention lab - okey. But 90% of ganking is stupid blowing up of barges and ventures, when ganker looses more than a "victim". Just to copypaste poor trolling in the chat and to score a kill. Is legalised trolling good for the game? I don't think so. Not true at all particularly in hs a green kill board can be the difference between a 4b contract and no contact. Though I can't expect some one who only has the intelligence to mine industry or trade to understand this higher level stuff Than it's a gamedesign drawback, if kill board can be made green by suicide. It is exchange 1:1, it shouln't change kill ratio.
lol you really don't understand much about eve do you?
no one gives a damn about your K/D just your isk K/L and to some extent points
BLOPS Hauler
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